Wednesday 19 October 2016

Story Telling, Shot types and trailers.

In the morning we had a talk with the kent film office, followed by a workshop with the cameras which I will upload when it is edited.

Story boards.
They focus the key frames that make up a particular scene or sequence.

Raiders of the lost arc has incredibly detailed story boards. Definitely more complex than anything  I have ever done!
Conception - used to convey new ideas which is cheaper than a test shoot or run through.
Pre production - This is where they are used the most, enables planning of the entire production. All departments will look at the story board to figure out what they need to do to make the sequence look good.
They are used in production guide themselves through the sequence.

A story board doesnt mean you have to do it, whilst on set be adaptable and if you see something you really like you can just it. It's a guideline to help but not set in sand.

Types of story board styles:

GRAPHIC
DIAGRAMMATICAL
PLAN VIEW

SHOT TYPES:
Birds-eye-view/ angel's perspective.
-Extreme long shot (ELS)
-Long Shot (LS)/ Wide Shot (WS)
-Medium Shot (MS)
-Close-up shot (CU)
-Extreme Close-up (ECU)

Camera movement:
-Tilt shot- Tripod/ handheld from a fixed position.
-Crane shot- Fixed position, moving from a height.
-Pan shot-Left to right/ vice-versa.
-Tracking shot.
-Dolly shot.

Camera position:
-Two shot- two characters appearing in the same frame.
-Low angle
-High angle shot
-Over-the-shoulder shot (OTS)

Trailers:
Very old trailers where very different to how they are today!

In all honesty I really like this trailer, its funny, tells us about the film and also walks us through the scene which we don't see too much, especially in trailers!

Questions to ask when you are doing a trailer?
What is the story - When is it coming - Who is it aimed at.

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